modularize monitor, reduce init usage (#81)

* kill process tree using syscall on windows & cleanup (#80)

* kill process tree using syscall on windows & cleanup

* use job api

* add error check for cmd.Start

* modularize monitor, reduce init usage

* replace slices with sort

* update gopsutil & other dependencies
This commit is contained in:
UUBulb
2024-11-03 21:53:09 +08:00
committed by GitHub
parent 0cba96bae1
commit af41e4d843
23 changed files with 665 additions and 381 deletions
+28 -28
View File
@@ -1,5 +1,4 @@
//go:build !windows
// +build !windows
package processgroup
@@ -17,7 +16,33 @@ func NewProcessExitGroup() (ProcessExitGroup, error) {
return ProcessExitGroup{}, nil
}
func (g *ProcessExitGroup) killChildProcess(c *exec.Cmd) error {
func NewCommand(arg string) *exec.Cmd {
cmd := exec.Command("sh", "-c", arg)
cmd.SysProcAttr = &syscall.SysProcAttr{Setpgid: true}
return cmd
}
func (g *ProcessExitGroup) Dispose() error {
var wg sync.WaitGroup
wg.Add(len(g.cmds))
for _, c := range g.cmds {
go func(c *exec.Cmd) {
defer wg.Done()
killChildProcess(c)
}(c)
}
wg.Wait()
return nil
}
func (g *ProcessExitGroup) AddProcess(cmd *exec.Cmd) error {
g.cmds = append(g.cmds, cmd)
return nil
}
func killChildProcess(c *exec.Cmd) {
pgid, err := syscall.Getpgid(c.Process.Pid)
if err != nil {
// Fall-back on error. Kill the main process only.
@@ -25,30 +50,5 @@ func (g *ProcessExitGroup) killChildProcess(c *exec.Cmd) error {
}
// Kill the whole process group.
syscall.Kill(-pgid, syscall.SIGTERM)
return c.Wait()
}
func (g *ProcessExitGroup) Dispose() []error {
var errors []error
mutex := new(sync.Mutex)
wg := new(sync.WaitGroup)
wg.Add(len(g.cmds))
for _, c := range g.cmds {
go func(c *exec.Cmd) {
defer wg.Done()
if err := g.killChildProcess(c); err != nil {
mutex.Lock()
defer mutex.Unlock()
errors = append(errors, err)
}
}(c)
}
wg.Wait()
return errors
}
func (g *ProcessExitGroup) AddProcess(cmd *exec.Cmd) error {
cmd.SysProcAttr = &syscall.SysProcAttr{Setpgid: true}
g.cmds = append(g.cmds, cmd)
return nil
c.Wait()
}
+65 -11
View File
@@ -5,26 +5,80 @@ package processgroup
import (
"fmt"
"os/exec"
"unsafe"
"golang.org/x/sys/windows"
)
type ProcessExitGroup struct {
cmds []*exec.Cmd
cmds []*exec.Cmd
jobHandle windows.Handle
procs []windows.Handle
}
func NewProcessExitGroup() (ProcessExitGroup, error) {
return ProcessExitGroup{}, nil
}
func (g *ProcessExitGroup) Dispose() error {
for _, c := range g.cmds {
if err := exec.Command("taskkill", "/F", "/T", "/PID", fmt.Sprint(c.Process.Pid)).Run(); err != nil {
return err
}
func NewProcessExitGroup() (*ProcessExitGroup, error) {
job, err := windows.CreateJobObject(nil, nil)
if err != nil {
return nil, err
}
return nil
info := windows.JOBOBJECT_EXTENDED_LIMIT_INFORMATION{
BasicLimitInformation: windows.JOBOBJECT_BASIC_LIMIT_INFORMATION{
LimitFlags: windows.JOB_OBJECT_LIMIT_KILL_ON_JOB_CLOSE,
},
}
_, err = windows.SetInformationJobObject(
job,
windows.JobObjectExtendedLimitInformation,
uintptr(unsafe.Pointer(&info)),
uint32(unsafe.Sizeof(info)))
return &ProcessExitGroup{jobHandle: job}, nil
}
func NewCommand(args string) *exec.Cmd {
cmd := exec.Command("cmd")
cmd.SysProcAttr = &windows.SysProcAttr{
CmdLine: fmt.Sprintf("/c %s", args),
CreationFlags: windows.CREATE_NEW_PROCESS_GROUP,
}
return cmd
}
func (g *ProcessExitGroup) AddProcess(cmd *exec.Cmd) error {
proc, err := windows.OpenProcess(windows.PROCESS_TERMINATE|windows.PROCESS_SET_QUOTA|windows.PROCESS_SET_INFORMATION, false, uint32(cmd.Process.Pid))
if err != nil {
return err
}
g.procs = append(g.procs, proc)
g.cmds = append(g.cmds, cmd)
return windows.AssignProcessToJobObject(g.jobHandle, proc)
}
func (g *ProcessExitGroup) Dispose() error {
defer func() {
windows.CloseHandle(g.jobHandle)
for _, proc := range g.procs {
windows.CloseHandle(proc)
}
}()
if err := windows.TerminateJobObject(g.jobHandle, 1); err != nil {
// Fall-back on error. Kill the main process only.
for _, cmd := range g.cmds {
cmd.Process.Kill()
}
return err
}
// wait for job to be terminated
status, err := windows.WaitForSingleObject(g.jobHandle, windows.INFINITE)
if status != windows.WAIT_OBJECT_0 {
return err
}
return nil
}