Delete UElibJPG.Build.cs
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// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class UElibJPG : ModuleRules
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{
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public UElibJPG(ReadOnlyTargetRules Target) : base(Target)
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{
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Type = ModuleType.External;
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string libJPGPath = Target.UEThirdPartySourceDirectory + "libJPG";
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PublicIncludePaths.Add(libJPGPath);
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ShadowVariableWarningLevel = WarningLevel.Off;
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}
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}
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