* Zhipu sdk update 适配最新的智谱SDK,支持GLM4v (#1502) * 适配 google gemini 优化为从用户input中提取文件 * 适配最新的智谱SDK、支持glm-4v * requirements.txt fix * pending history check --------- Co-authored-by: binary-husky <qingxu.fu@outlook.com> * Update "生成多种Mermaid图表" plugin: Separate out the file reading function (#1520) * Update crazy_functional.py with new functionality deal with PDF * Update crazy_functional.py and Mermaid.py for plugin_kwargs * Update crazy_functional.py with new chart type: mind map * Update SELECT_PROMPT and i_say_show_user messages * Update ArgsReminder message in get_crazy_functions() function * Update with read md file and update PROMPTS * Return the PROMPTS as the test found that the initial version worked best * Update Mermaid chart generation function * version 3.71 * 解决issues #1510 * Remove unnecessary text from sys_prompt in 解析历史输入 function * Remove sys_prompt message in 解析历史输入 function * Update bridge_all.py: supports gpt-4-turbo-preview (#1517) * Update bridge_all.py: supports gpt-4-turbo-preview supports gpt-4-turbo-preview * Update bridge_all.py --------- Co-authored-by: binary-husky <96192199+binary-husky@users.noreply.github.com> * Update config.py: supports gpt-4-turbo-preview (#1516) * Update config.py: supports gpt-4-turbo-preview supports gpt-4-turbo-preview * Update config.py --------- Co-authored-by: binary-husky <96192199+binary-husky@users.noreply.github.com> * Refactor 解析历史输入 function to handle file input * Update Mermaid chart generation functionality * rename files and functions --------- Co-authored-by: binary-husky <qingxu.fu@outlook.com> Co-authored-by: hongyi-zhao <hongyi.zhao@gmail.com> Co-authored-by: binary-husky <96192199+binary-husky@users.noreply.github.com> * 接入mathpix ocr功能 (#1468) * Update Latex输出PDF结果.py 借助mathpix实现了PDF翻译中文并重新编译PDF * Update config.py add mathpix appid & appkey * Add 'PDF翻译中文并重新编译PDF' feature to plugins. --------- Co-authored-by: binary-husky <96192199+binary-husky@users.noreply.github.com> * fix zhipuai * check picture * remove glm-4 due to bug * 修改config * 检查MATHPIX_APPID * Remove unnecessary code and update function_plugins dictionary * capture non-standard token overflow * bug fix #1524 * change mermaid style * 支持mermaid 滚动放大缩小重置,鼠标滚动和拖拽 (#1530) * 支持mermaid 滚动放大缩小重置,鼠标滚动和拖拽 * 微调未果 先stage一下 * update --------- Co-authored-by: binary-husky <qingxu.fu@outlook.com> Co-authored-by: binary-husky <96192199+binary-husky@users.noreply.github.com> * ver 3.72 * change live2d * save the status of ``clear btn` in cookie * 前端选择保持 * js ui bug fix * reset btn bug fix * update live2d tips * fix missing get_token_num method * fix live2d toggle switch * fix persistent custom btn with cookie * fix zhipuai feedback with core functionality * Refactor button update and clean up functions * tailing space removal * Fix missing MATHPIX_APPID and MATHPIX_APPKEY configuration * Prompt fix、脑图提示词优化 (#1537) * 适配 google gemini 优化为从用户input中提取文件 * 脑图提示词优化 * Fix missing MATHPIX_APPID and MATHPIX_APPKEY configuration --------- Co-authored-by: binary-husky <qingxu.fu@outlook.com> * 优化“PDF翻译中文并重新编译PDF”插件 (#1602) * Add gemini_endpoint to API_URL_REDIRECT (#1560) * Add gemini_endpoint to API_URL_REDIRECT * Update gemini-pro and gemini-pro-vision model_info endpoints * Update to support new claude models (#1606) * Add anthropic library and update claude models * 更新bridge_claude.py文件,添加了对图片输入的支持。修复了一些bug。 * 添加Claude_3_Models变量以限制图片数量 * Refactor code to improve readability and maintainability * minor claude bug fix * more flexible one-api support * reformat config * fix one-api new access bug * dummy * compat non-standard api * version 3.73 --------- Co-authored-by: XIao <46100050+Kilig947@users.noreply.github.com> Co-authored-by: Menghuan1918 <menghuan2003@outlook.com> Co-authored-by: hongyi-zhao <hongyi.zhao@gmail.com> Co-authored-by: Hao Ma <893017927@qq.com> Co-authored-by: zeyuan huang <599012428@qq.com>
213 lines
10 KiB
Python
213 lines
10 KiB
Python
prompts_hs = """ 请以“{headstart}”为开头,编写一个小说的第一幕。
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- 尽量短,不要包含太多情节,因为你接下来将会与用户互动续写下面的情节,要留出足够的互动空间。
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- 出现人物时,给出人物的名字。
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- 积极地运用环境描写、人物描写等手法,让读者能够感受到你的故事世界。
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- 积极地运用修辞手法,比如比喻、拟人、排比、对偶、夸张等等。
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- 字数要求:第一幕的字数少于300字,且少于2个段落。
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"""
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prompts_interact = """ 小说的前文回顾:
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「
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{previously_on_story}
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」
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你是一个作家,根据以上的情节,给出4种不同的后续剧情发展方向,每个发展方向都精明扼要地用一句话说明。稍后,我将在这4个选择中,挑选一种剧情发展。
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输出格式例如:
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1. 后续剧情发展1
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2. 后续剧情发展2
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3. 后续剧情发展3
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4. 后续剧情发展4
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"""
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prompts_resume = """小说的前文回顾:
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「
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{previously_on_story}
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」
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你是一个作家,我们正在互相讨论,确定后续剧情的发展。
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在以下的剧情发展中,
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「
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{choice}
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」
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我认为更合理的是:{user_choice}。
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请在前文的基础上(不要重复前文),围绕我选定的剧情情节,编写小说的下一幕。
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- 禁止杜撰不符合我选择的剧情。
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- 尽量短,不要包含太多情节,因为你接下来将会与用户互动续写下面的情节,要留出足够的互动空间。
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- 不要重复前文。
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- 出现人物时,给出人物的名字。
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- 积极地运用环境描写、人物描写等手法,让读者能够感受到你的故事世界。
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- 积极地运用修辞手法,比如比喻、拟人、排比、对偶、夸张等等。
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- 小说的下一幕字数少于300字,且少于2个段落。
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"""
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prompts_terminate = """小说的前文回顾:
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「
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{previously_on_story}
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」
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你是一个作家,我们正在互相讨论,确定后续剧情的发展。
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现在,故事该结束了,我认为最合理的故事结局是:{user_choice}。
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请在前文的基础上(不要重复前文),编写小说的最后一幕。
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- 不要重复前文。
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- 出现人物时,给出人物的名字。
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- 积极地运用环境描写、人物描写等手法,让读者能够感受到你的故事世界。
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- 积极地运用修辞手法,比如比喻、拟人、排比、对偶、夸张等等。
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- 字数要求:最后一幕的字数少于1000字。
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"""
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from toolbox import CatchException, update_ui, update_ui_lastest_msg
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from crazy_functions.multi_stage.multi_stage_utils import GptAcademicGameBaseState
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from crazy_functions.crazy_utils import request_gpt_model_in_new_thread_with_ui_alive
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from request_llms.bridge_all import predict_no_ui_long_connection
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from crazy_functions.game_fns.game_utils import get_code_block, is_same_thing
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import random
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class MiniGame_ResumeStory(GptAcademicGameBaseState):
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story_headstart = [
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'先行者知道,他现在是全宇宙中唯一的一个人了。',
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'深夜,一个年轻人穿过天安门广场向纪念堂走去。在二十二世纪编年史中,计算机把他的代号定为M102。',
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'他知道,这最后一课要提前讲了。又一阵剧痛从肝部袭来,几乎使他晕厥过去。',
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'在距地球五万光年的远方,在银河系的中心,一场延续了两万年的星际战争已接近尾声。那里的太空中渐渐隐现出一个方形区域,仿佛灿烂的群星的背景被剪出一个方口。',
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'伊依一行三人乘坐一艘游艇在南太平洋上做吟诗航行,他们的目的地是南极,如果几天后能顺利到达那里,他们将钻出地壳去看诗云。',
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'很多人生来就会莫名其妙地迷上一样东西,仿佛他的出生就是要和这东西约会似的,正是这样,圆圆迷上了肥皂泡。'
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]
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def begin_game_step_0(self, prompt, chatbot, history):
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# init game at step 0
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self.headstart = random.choice(self.story_headstart)
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self.story = []
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chatbot.append(["互动写故事", f"这次的故事开头是:{self.headstart}"])
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self.sys_prompt_ = '你是一个想象力丰富的杰出作家。正在与你的朋友互动,一起写故事,因此你每次写的故事段落应少于300字(结局除外)。'
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def generate_story_image(self, story_paragraph):
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try:
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from crazy_functions.图片生成 import gen_image
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prompt_ = predict_no_ui_long_connection(inputs=story_paragraph, llm_kwargs=self.llm_kwargs, history=[], sys_prompt='你需要根据用户给出的小说段落,进行简短的环境描写。要求:80字以内。')
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image_url, image_path = gen_image(self.llm_kwargs, prompt_, '512x512', model="dall-e-2", quality='standard', style='natural')
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return f'<br/><div align="center"><img src="file={image_path}"></div>'
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except:
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return ''
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def step(self, prompt, chatbot, history):
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"""
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首先,处理游戏初始化等特殊情况
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"""
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if self.step_cnt == 0:
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self.begin_game_step_0(prompt, chatbot, history)
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self.lock_plugin(chatbot)
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self.cur_task = 'head_start'
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else:
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if prompt.strip() == 'exit' or prompt.strip() == '结束剧情':
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# should we terminate game here?
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self.delete_game = True
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yield from update_ui_lastest_msg(lastmsg=f"游戏结束。", chatbot=chatbot, history=history, delay=0.)
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return
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if '剧情收尾' in prompt:
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self.cur_task = 'story_terminate'
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# # well, game resumes
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# chatbot.append([prompt, ""])
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# update ui, don't keep the user waiting
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yield from update_ui(chatbot=chatbot, history=history)
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"""
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处理游戏的主体逻辑
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"""
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if self.cur_task == 'head_start':
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"""
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这是游戏的第一步
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"""
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inputs_ = prompts_hs.format(headstart=self.headstart)
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history_ = []
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story_paragraph = yield from request_gpt_model_in_new_thread_with_ui_alive(
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inputs_, '故事开头', self.llm_kwargs,
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chatbot, history_, self.sys_prompt_
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)
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self.story.append(story_paragraph)
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# # 配图
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yield from update_ui_lastest_msg(lastmsg=story_paragraph + '<br/>正在生成插图中 ...', chatbot=chatbot, history=history, delay=0.)
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yield from update_ui_lastest_msg(lastmsg=story_paragraph + '<br/>'+ self.generate_story_image(story_paragraph), chatbot=chatbot, history=history, delay=0.)
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# # 构建后续剧情引导
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previously_on_story = ""
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for s in self.story:
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previously_on_story += s + '\n'
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inputs_ = prompts_interact.format(previously_on_story=previously_on_story)
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history_ = []
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self.next_choices = yield from request_gpt_model_in_new_thread_with_ui_alive(
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inputs_, '请在以下几种故事走向中,选择一种(当然,您也可以选择给出其他故事走向):', self.llm_kwargs,
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chatbot,
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history_,
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self.sys_prompt_
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)
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self.cur_task = 'user_choice'
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elif self.cur_task == 'user_choice':
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"""
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根据用户的提示,确定故事的下一步
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"""
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if '请在以下几种故事走向中,选择一种' in chatbot[-1][0]: chatbot.pop(-1)
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previously_on_story = ""
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for s in self.story:
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previously_on_story += s + '\n'
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inputs_ = prompts_resume.format(previously_on_story=previously_on_story, choice=self.next_choices, user_choice=prompt)
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history_ = []
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story_paragraph = yield from request_gpt_model_in_new_thread_with_ui_alive(
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inputs_, f'下一段故事(您的选择是:{prompt})。', self.llm_kwargs,
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chatbot, history_, self.sys_prompt_
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)
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self.story.append(story_paragraph)
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# # 配图
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yield from update_ui_lastest_msg(lastmsg=story_paragraph + '<br/>正在生成插图中 ...', chatbot=chatbot, history=history, delay=0.)
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yield from update_ui_lastest_msg(lastmsg=story_paragraph + '<br/>'+ self.generate_story_image(story_paragraph), chatbot=chatbot, history=history, delay=0.)
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# # 构建后续剧情引导
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previously_on_story = ""
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for s in self.story:
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previously_on_story += s + '\n'
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inputs_ = prompts_interact.format(previously_on_story=previously_on_story)
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history_ = []
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self.next_choices = yield from request_gpt_model_in_new_thread_with_ui_alive(
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inputs_,
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'请在以下几种故事走向中,选择一种。当然,您也可以给出您心中的其他故事走向。另外,如果您希望剧情立即收尾,请输入剧情走向,并以“剧情收尾”四个字提示程序。', self.llm_kwargs,
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chatbot,
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history_,
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self.sys_prompt_
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)
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self.cur_task = 'user_choice'
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elif self.cur_task == 'story_terminate':
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"""
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根据用户的提示,确定故事的结局
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"""
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previously_on_story = ""
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for s in self.story:
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previously_on_story += s + '\n'
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inputs_ = prompts_terminate.format(previously_on_story=previously_on_story, user_choice=prompt)
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history_ = []
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story_paragraph = yield from request_gpt_model_in_new_thread_with_ui_alive(
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inputs_, f'故事收尾(您的选择是:{prompt})。', self.llm_kwargs,
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chatbot, history_, self.sys_prompt_
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)
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# # 配图
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yield from update_ui_lastest_msg(lastmsg=story_paragraph + '<br/>正在生成插图中 ...', chatbot=chatbot, history=history, delay=0.)
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yield from update_ui_lastest_msg(lastmsg=story_paragraph + '<br/>'+ self.generate_story_image(story_paragraph), chatbot=chatbot, history=history, delay=0.)
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# terminate game
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self.delete_game = True
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return
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